![]() The natural engineer.Beaver Dam - 2,000,000 BCIn this mini-game, you are a beaver trying to dam a river with clumps of sticks that drift past you from upstream. Multiply this evaluation by 3 or 4 at time, repeat it in succession, and you get this mini-game. You have to gauge whether it is worth waiting an extra second for an egg to hatch, giving you one less thing to worry about, or saving an egg that is nearly frozen over. None of them are allowed to freeze over, which is where the game becomes an exercise in rapid evaluation and prioritizing. In order to win, all of the eggs in play at the beginning of the game must hatch. These geysers change in color frequently in an extended pattern that must be watched to make sure the eggs stay warm for long enough to hatch. A red geyser indicates warmth and blue cold. Triassic hot potato.Lizards and Eggs - 60,000,000 BCLizards and Eggs has the player assume the role of a lizard attempting to raise eggs into baby lizards by placing the eggs on top of geysers to keep them warm. The maps are very maze-like and finding your way through is not always straightforward, but as long as you have a pocket of air or a geyser nearby, you will be okay. ![]() The only danger to the lungfish is running out of air and this is tracked by the color of the lungfish on screen: green is good, purple is bad. To do this, the player navigates these vertical aquatic caves avoiding predatory fish and gathering air from bubbles issuing from ground deposits. Spelunking - 200,000,000 BCIn this adventure/platformer/not-really-either-of-those-things you assume the role of a lungfish spelunking in a cavernous bed of water with intent of making it from where you are to.where you're going. ![]() The game is very simple but there are a number of odd strategies that can be fleshed out of dominance of territory and, particularly, the dissemination of viral outbreaks in ways that block in your opponent. These elements range from food (splits a cell into two) to bacteria (eats food) to viruses (infects and weakens cells and then multiplies when the cell dies) to protozoa (just moving obstacles). There are several elements to pay attention to during the fight which increase in frequency and relevance as you advance. The war to start all wars.Primordial Soup - 990,000,000 BCA simplified real-time strategy game at heart, Primordial Soup charges you with the task of commanding an army of green cells through primordial ooze to defeat an opposing army of yellow cells. Brain is keen to tell you during the course of the game) and as a result the difficulty curve is structured with kids in mind, but if you ramp the difficulty from Novice to Expert or Genius the experience becomes more than difficult enough for an adult. The puzzles are built around exercising particular areas of brain (as Dr. Each mini-game takes place at a specific point in the timeline of existence and is themed accordingly, though not without anachronisms (see Caveman Rock). Brain is a collection of mini-games that have the player completing tasks intelligently and, in a few cases, rapidly to succeed. The StopsThe game/puzzle element of the Time Warp of Dr. Brain travels to, he will have what he needs to travel back to the present.whatever that happens to be. Brain's helpful assistant (You) can complete the puzzles from each time zone Dr. Unfortunately (and expectably), he does not manage to go a few hours into the past but instead is flung far and wide across the entire space-time continuum, stopping at particular time periods to observe events and to collect something so he can make his way back to the present-the game never directly addresses this point so one can only guess what that something might be. In this case, he builds himself a time machine with the purpose of figuring out where he left his car keys. Brain devising a plan to perform a mundane task using supernatural technology. The PremiseLike any adventure in the series, the story begins with Dr.
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